SiNi Help Documentation

⌘K
👍SiNi Software Help Docs
â–ļī¸Getting started!
🎓Education Licences
👤SiNi Account
🆗Registration and Account
â„šī¸User Dashboard
đŸ› ī¸Installation and Licensing
✅Subscription as a Service (SaaS)
🔄Resellers
đŸ–Ĩī¸3ds Max Plugins
đŸ–Ĩī¸Utility Plugins
đŸ–Ĩī¸Object Plugins
đŸ–Ĩī¸Licensing Plugins
âš™ī¸SiNi Configuration
đŸ–Ĩī¸MAXScripts
đŸ–Ĩī¸Setup and installation
đŸ–Ĩī¸SiNi MAXScripts Directory
đŸ–Ĩī¸MAXScripting for BATCH
đŸ–Ĩī¸MAXScript - StackUp Instructions
đŸ”ĸRelease Changelog
đŸ”ĸCurrent versions
#ī¸âƒŖLegacy versions
✅Known Issues
🎓Knowledge Base
❓FAQ - Questions?
âœ´ī¸Suggested workflows
🌐Shortcuts
🌐Customer Support
🌐Technical Support
🌐Downloads
🌐YouTube Channel
🌐SiNi Forum
🌐Social Media
🌐3Disciple Magazine
🌐3ds Max Indie License
Docs powered by
Archbee
3ds Max Plugins
...
Utility Plugins
Sculpt

Sculpt - Overview

1min
Screenshot of Sculpt and conform to surface
Screenshot of Sculpt and conform to surface
īģŋ

Scribe's function is to focus on 3D geometry tasks. It's proven especially useful with architectural visualisation artists who import BIM/CAD 3D models, from software such as REVIT. We've added functions that use multi-threading, taking advantage of all your computer systems cores to rip through complex and difficult tasks, that standard MAXScript simply cannot handle or takes FOREVER to process.

Other tools such as the retopology functions have again been designed for artists working with imported geometry, allowing them to create new geometry from overlapping and poorly made models.

Updated 03 Mar 2023
Did this page help you?
PREVIOUS
Sculpt - What's new?
NEXT
Sculpt - Training videos
Docs powered by
Archbee
Docs powered by
Archbee