SiClone - Overview
Think of SiClone as combining the array and sweep features of 3ds Max, then adding transforms and extra features into the mix. It’s parametric, meaning that once you’ve made a design you like, you can apply it to any spline shape, single or multiple. Because SiClone is parametric it will update and rebuild in real-time to follow the new layout, even if you make spline adjustments. SiClone is easy to use. We recommend using It to make repetitive designs, such as handrails and fences, or laying out street entourage, or hedges and climbers, or bunting and fairy lights...you get the point, right! Please check out the free samples we’ve made to help you get started on the SiClone - 3D models page.
Mapping One of the first tasks we wished to resolve was how to solve the directional mapping on sweeps. The base 3ds Max sweep mapping does not follow the spline direction, especially when wrapping around corners. An alternative method some artist use is lofting but we wanted our sweep to stay simple but keep its materials true to the direction of the spline.
Please see the SiClone - UV mapping for more information.