SiNi Help Documentation

⌘K
πŸ‘SiNi Software Help Docs
▢️Getting started!
πŸŽ“Education Licences
πŸ‘€SiNi Account
πŸ†—Registration and Account
ℹ️User Dashboard
πŸ› οΈInstallation and Licensing
βœ…Subscription as a Service (SaaS)
πŸ”„Resellers
πŸ–₯️3ds Max Plugins
πŸ–₯️Utility Plugins
πŸ–₯️Object Plugins
πŸ–₯️Licensing Plugins
βš™οΈSiNi Configuration
πŸ–₯️MAXScripts
πŸ–₯️Setup and installation
πŸ–₯️SiNi MAXScripts Directory
πŸ–₯️MAXScripting for BATCH
πŸ–₯️MAXScript - StackUp Instructions
πŸ”’Release Changelog
πŸ”’Current versions
#️⃣Legacy versions
βœ…Known Issues
πŸŽ“Knowledge Base
❓FAQ - Questions?
✴️Suggested workflows
🌐Shortcuts
🌐Customer Support
🌐Technical Support
🌐Downloads
🌐YouTube Channel
🌐SiNi Forum
🌐Social Media
🌐3Disciple Magazine
🌐3ds Max Indie License
Docs powered byΒ archbeeΒ 
21min

ProxSi (UI)

Screenshot of the ProxSi plugin rollout.
Screenshot of the ProxSi plugin rollout.
ο»Ώ

Please read the below information to learn more about the plugin.

ο»Ώ

The ProxSi logo displays the SiNi version number and if there is an update available. The show checkbox when checked displays the plugin icon in the viewport. You can adjust the logo size if required.

Tip - ProxSi plugin help

Clicking on the question mark in the header will open this help document page.

01. Proxy Object Rollup

ο»Ώ

Select Internal or External ProxSi location.

  • Internal proxies are fast but add to file size.
  • External proxies make the scene lighter. - If external, select the file path to save the proxy into.
  • Click Pick Objects To ProxSi.
  • Select the viewport display type for the proxy objects.
Viewport display settings
Viewport display settings
ο»Ώ

Tip - Viewport display settings

For heavy scenes, with millions of polygons, we recommend setting this to Pyramid.

02. Proxy Security Rollup

ο»Ώ
  • No expiry date - works as a standard scene proxy.
  • Adding an expiration date will allow you to lock the 3D asset. Add the date for the duration of the proxy. After the date expires the proxy will become non-renderable until you enter the password.
  • Enter the password.
  • Re-enter the password to unlock and convert back to ProxSi.

Expired ProxSi

If a locked ProxSi expires it will no longer render. Enter the password to enable.

The Squirrel appears when a ProxSi expires!
The Squirrel appears when a ProxSi expires!
ο»Ώ

03. Colour and Texture Variation Rollup

Colour and texture variation rollup
Colour and texture variation rollup
ο»Ώ

Apply variation to selected objects.

  • Tick checkbox to activate.
  • Click on the Seed button to apply random seeding.
  • Variation count - Up to 500 colour variations.

Diffuse and texture colour adjustment sliders.

  • Hue shift - adds hue variation.
  • Saturation - adds saturation variation.
  • Brightness - adds brightness variations.
  • Contrast - adds contrast variations.
Colour variation applied to a red car
Colour variation applied to a red car
ο»Ώ

Tick checkbox for material name filtering

  • Texture Name - select the material name you want to apply to. Click the plus (+) to add.

Include/Exclude

  • Select the option you prefer. For example on a tree, you may want to exclude the bark material.

04. Camera Clipping Rollup

ο»Ώ

Tick enable to cull 3D geometry outside the camera field of view.

  • Active View Camera - use the active camera.
  • Selected Camera - click to select the camera. - Pick Camera - Pick the camera to use.
  • F.O.V Expansion - field of view expansion. Increasing this widens the cull point to includes objects that may cast shadows in the camera view. See the below image for reference.
Top - not active. Mid - active. Bot - expansion adjustment.
Top - not active. Mid - active. Bot - expansion adjustment.
ο»Ώ

05. Exclusion Splines Rollup

ο»Ώ

Exclusion splines are used to mask out areas to exclude from the calculation. To use, click on the bottom right button to select the spline or splines you wish to use. To remove a spline, select it in the display box and click the delete button below.

06. Export To Mesh Rollup

ο»Ώ

Export options

  • Export ProxSi to Mesh - exports as edit mesh.

When you click the button you will be asked if you want to export as instances. If you choose No, it will export as Mesh copies.

Export instances?
Export instances?
ο»Ώ

Tip - Smoothing groups

If you imported a V-Ray or Corona proxy into ProxSi format, and then export out to edit mesh, you will need to apply smoothing groups onto the 3D mesh.

V-Ray and Corona proxy export

This is not currently supported but is on the list of upcoming features.

Advanced ProxSi features

The IgNite Utility Springboard includes tools to allow for bulk processing of proxies. Please see IgNite Springboard for more details. ο»ΏIgNite (UI) - Workflow

ο»Ώ

Tip - rearrange the ProxSi Rollups

Did you know you can rearrange the Rollups to your preferred workflow? Right-click on the dot grid in the top right corner of each Rollup and hold down to move or right-click to open the config tab.

ProxSi Rollup config.
ProxSi Rollup config.
ο»Ώ

ο»Ώ

ο»Ώ

ο»Ώ

Updated 03 Mar 2023
Did this page help you?
Yes
No
UP NEXT
ProxSi - 3D models
Docs powered byΒ archbeeΒ 
TABLE OF CONTENTS
Tip - ProxSi plugin help
01. Proxy Object Rollup
Tip - Viewport display settings
02. Proxy Security Rollup
Expired ProxSi
03. Colour and Texture Variation Rollup
04. Camera Clipping Rollup
05. Exclusion Splines Rollup
06. Export To Mesh Rollup
Tip - Smoothing groups
V-Ray and Corona proxy export
Advanced ProxSi features
Tip - rearrange the ProxSi Rollups