SiNi MAXScripts Directory
Below is a list of currently available SiNi MAXScripts to download from your online User Account. We recommend creating hotkeys for these for ease of use.
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/sVIEU2v6E-U3sD_iTZZvw_badge-set-object-wire-colour.jpg?format=webp)
Set the selected objects' wire colour
By default 3ds Max creates a different wire colour per object, including instances. This tool allows you to set the object wire colour by scene or selection. Set by material, instance or layer. Useful if you use wire colour renders in post-production or viewport scene clarity.
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![Selection options Selection options](https://images.archbee.com/V78pQS6GN-iP69G52MznY/KWN9ca6-ihOBTL1dzPkYA_wirecolour.png?format=webp)
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/6dJ9cViWpVnKpRlNhMP-7_badge-batch-process-scene.jpg?format=webp)
Batch MAXScripts
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Used to batch process multiple 3ds Max files and folders.
To learn more about writing your own MAXScripts to run headless in BATCH please visit MAXScripting for BATCHīģŋ
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/1CmvIWMocXE9w-vF--RAh_badge-clean-scene.jpg?format=webp)
Clean up and fix 3ds Max scene
MAXScript version of the most common Forensic functions. These are the same functions as in theForensicīģŋ plugin, but Hotkeyable.
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Requires an active Forensic plugin licence to work.
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Please note that these MAXScripts require an active license of IgNite to function.
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/eQSoiYQeu1p_PXl4Xg1I7_badge-attach-by-object.jpg?format=webp)
Attach ALL selected objects
Attaches all the selected objects into one editable mesh. This is the same function as in the Sculptīģŋ plugin, but Hotkeyable.
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Requires an active IgNite plugin licence to work.
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![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/78GAuVsK4tXwNdfuVkElb_badge-attach-by-materials.jpg?format=webp)
Attach selected objects by material
Attaches all the selected objects by material into one editable mesh per material. This is the same function as in the Sculptīģŋ plugin, but Hotkeyable.
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Requires an active IgNite plugin licence to work.
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/XMCB5ef_2RbIY2CXOK0Ts_badge-attach-by-layer.jpg?format=webp)
Attach selected objects by layers
Attaches all the selected objects in each layer into one editable mesh per layer. This is the same function as in the Sculptīģŋ plugin, but Hotkeyable.
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Requires an active IgNite plugin licence to work.
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/W9ywOYjTM1I5rwSDSFhH6_badge-attach-by-groups.jpg?format=webp)
Attach selected objects by groups
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Attaches all the selected groups of objects into one editable mesh.
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Requires an active IgNite plugin licence to work.
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![Groups of objects into 1 mesh Groups of objects into 1 mesh](https://images.archbee.com/V78pQS6GN-iP69G52MznY/E3MQ56ie0he5DI1R4kB7-_groups.jpg?format=webp)
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/zun8-Aa22Ltd0KHxSlpAI_badge-copy.jpg?format=webp)
Copy from one scene to another
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This is the MAXScript version of the tool in IgNite (Springboard) It copies the selected object including geometry, modifiers and materials from one scene into another, without needing to open the IgNite plugin.
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Requires an active IgNite plugin licence to work.
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/rBvjDYTAMea4-_VpbZUbP_badge-paste.jpg?format=webp)
Paste from one scene to another
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This is the MAXScript version of the tool in IgNite (Springboard) It pastes the selected object including geometry, modifiers and materials from one scene into another, without needing to open the IgNite plugin.
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Requires an active IgNite plugin licence to work.
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/4ir9X0GMICcbwtSMHI6eX_badge-unique.jpg?format=webp)
Unique Objects
Make instanced objects unique.
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Requires an active IgNite plugin licence to work.
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For reference check out IgNite - Training videosīģŋ
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/hHiOf432ij0GuyulDgqtF_badge-instance.jpg?format=webp)
Instance Objects
Turns unique objects from your selection, into instanced ones.
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Requires an active IgNite plugin licence to work.
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For reference check out IgNite - Training videosīģŋ
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/2sgE0SJ1ZOa1bQB54qYtF_badge-straighten.jpg?format=webp)
Straighten Objects
Straighten selected objects (Z Axis rotation).
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Requires an active IgNite plugin licence to work.
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For reference check out IgNite - Training videosīģŋ
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/Yima94IMm_i7yc_cM-ln-_badge-random-rotate.jpg?format=webp)
Random Z-Axis Rotation
Give selected objects a random rotation on the Z-axis. For reference check out Jumble - Training videosīģŋ
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/Zvf7o1X4spM_5c86WE9AC_badge-random-scale.jpg?format=webp)
Random Scale
Give selected objects a bit of random scale.
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For reference check out Jumble - Training videosīģŋ
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/obXc3VTF6G1jqm3rBmC_m_badge-stackup.jpg?format=webp)
StackUp Objects
Builds random stacks of objects following a selected spline path.
For more information please refer to MAXScript - StackUp Instructionsīģŋ
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/15Wnldl3OZ3_C6jyOxQ2B_badge-colour-variation.jpg?format=webp)
Random Colour Variation
Creates random material colour variation on selected objects. This is a simplified version of the colour variation rollout in all of our object plugins. For reference please see Scatter (UI)īģŋīģŋ
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![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/ghhnpo1YY8OKAT6Ol0b2j_badge-cam-select-active-copy.png?format=webp)
Save and load camera properties
Create your own camera presets and saves them for reuse. To change a scene camera to a present, navigate to the preset folder and select a present. This will update the current camera with the present settings.
![screenshot of camera presets screenshot of camera presets](https://images.archbee.com/V78pQS6GN-iP69G52MznY/12cKB8xDlTM0SB565EFNi_ttmacbyrbp744kevpdncacam-properties.jpeg?format=webp)
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/gwpGa9GKnWHl_9K9gxogi_badge-cam-select-active.jpg?format=webp)
Select the active camera
Selects the active camera and loads the side panel UI, independent of which viewport is active.
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/r6UBruSwJpgnhwHqdw_IC_badge-cam-cycle-forward.jpg?format=webp)
Switch Camera - Forward
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Cycles through every camera in the scene in forwards order.
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/zGrFncT0kQwxqqZyoQFz-_badge-cam-cycle-back.jpg?format=webp)
Switch camera - Reverse
Cycles through every camera in the scene in reverse order.
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/Vy_Krj9hxSa9g34v8TdJm_badge-cam-unlock.jpg?format=webp)
Unlock all cameras
Unlocks all the scene cameras.
![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/IqRCb-hemW5GgFEFNoZdy_badge-cam-lock.jpg?format=webp)
Lock all cameras
Locks all the scene cameras.
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Please note. Camera settings are software dependent. I.e. you cannot apply V-Ray camera settings to a Physical or Corona camera. We have tested and approved Physical, Corona and V-Ray cameras.
Switch Cameras - Only works when you are in the camera view. We recommend creating a Hotkey for this!
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![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/5r3YJFC7M-ggi8eHOcII9_badge-splines-overlapping.jpg?format=webp)
Delete overlapping splines
This is the MAXScript version of the tool in Scribe (UI)īģŋ. Select the splines and the tool scans and removes overlapping splines. For more information please read the docs in the Scribe plugin pages.
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Requires an active IgNite plugin licence to work.
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![Link block header image](https://images.archbee.com/V78pQS6GN-iP69G52MznY/uzdbkexp-lKRYT8htAiw8_badge-splines-flatten.jpg?format=webp)
Flatten selected splines
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This is the MAXScript version of the tool in Scribe (UI)īģŋ. Select the splines and the tool flattens them. For more information please read the docs in the Scribe plugin pages.
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Requires an active IgNite plugin licence to work.
Please note that some of these MAXScripts require an active license of IgNite to function.
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