SiNi Help Documentation

⌘K
πŸ‘SiNi Software Help Docs
▢️Getting started!
πŸŽ“Education Licences
πŸ‘€SiNi Account
πŸ†—Registration and Account
ℹ️User Dashboard
πŸ› οΈInstallation and Licensing
βœ…Subscription as a Service (SaaS)
πŸ”„Resellers
πŸ–₯️3ds Max Plugins
πŸ–₯️Utility Plugins
πŸ–₯️Object Plugins
πŸ–₯️Licensing Plugins
βš™οΈSiNi Configuration
πŸ–₯️MAXScripts
πŸ–₯️Setup and installation
πŸ–₯️SiNi MAXScripts Directory
πŸ–₯️MAXScripting for BATCH
πŸ–₯️MAXScript - StackUp Instructions
πŸ”’Release Changelog
πŸ”’Current versions
#️⃣Legacy versions
βœ…Known Issues
πŸŽ“Knowledge Base
❓FAQ - Questions?
✴️Suggested workflows
🌐Shortcuts
🌐Customer Support
🌐Technical Support
🌐Downloads
🌐YouTube Channel
🌐SiNi Forum
🌐Social Media
🌐3Disciple Magazine
🌐3ds Max Indie License
Docs powered byΒ archbeeΒ 
36min

SiNi MAXScripts Directory

Below is a list of currently available SiNi MAXScripts to download from your online User Account. We recommend creating hotkeys for these for ease of use.

Scene Management

Set the selected objects' wire colour

By default 3ds Max creates a different wire colour per object, including instances. This tool allows you to set the object wire colour by scene or selection. Set by material, instance or layer. Useful if you use wire colour renders in post-production or viewport scene clarity.

ο»Ώ

Selection options
Selection options

Batch MAXScripts

ο»Ώ

Used to batch process multiple 3ds Max files and folders.

To learn more about writing your own MAXScripts to run headless in BATCH please visit MAXScript for BATCH

Clean up and fix 3ds Max scene

MAXScript version of the most common Forensic functions. These are the same functions as in the Forensic plugin, but Hotkeyable.

ο»Ώ

Requires an active Forensic plugin licence to work.

ο»Ώ

ο»Ώ

Working with Objects

ο»Ώ

Please note that these MAXScripts require an active license of IgNite to function.

Attach ALL selected objects

Attaches all the selected objects into one editable mesh. This is the same function as in the Sculpt plugin, but Hotkeyable.

ο»Ώ

Requires an active IgNite plugin licence to work.

ο»Ώ

Attach selected objects by material

Attaches all the selected objects by material into one editable mesh per material. This is the same function as in the Sculpt plugin, but Hotkeyable.

ο»Ώ

Requires an active IgNite plugin licence to work.

Attach selected objects by layers

Attaches all the selected objects in each layer into one editable mesh per layer. This is the same function as in the Sculpt plugin, but Hotkeyable.

ο»Ώ

Requires an active IgNite plugin licence to work.

Attach selected objects by groups

ο»Ώ

Attaches all the selected groups of objects into one editable mesh.

ο»Ώ

Requires an active IgNite plugin licence to work.

ο»Ώ

Groups of objects into 1 mesh
Groups of objects into 1 mesh

Copy from one scene to another

ο»Ώ

This is the MAXScript version of the tool in IgNite (Springboard) It copies the selected object including geometry, modifiers and materials from one scene into another, without needing to open the IgNite plugin.

ο»Ώ

Requires an active IgNite plugin licence to work.

Paste from one scene to another

ο»Ώ

This is the MAXScript version of the tool in IgNite (Springboard) It pastes the selected object including geometry, modifiers and materials from one scene into another, without needing to open the IgNite plugin.

ο»Ώ

Requires an active IgNite plugin licence to work.

Unique Objects

Make instanced objects unique.

ο»Ώ

Requires an active IgNite plugin licence to work.

ο»Ώ

For reference check out ο»Ώο»ΏIgNite - Training videos

Instance Objects

Turns unique objects from your selection, into instanced ones.

ο»Ώ

Requires an active IgNite plugin licence to work.

ο»Ώ

For reference check out ο»Ώο»ΏIgNite - Training videos

Straighten Objects

Straighten selected objects (Z Axis rotation).

ο»Ώ

Requires an active IgNite plugin licence to work.

ο»Ώ

For reference check out ο»Ώο»ΏIgNite - Training videos

Random Z-Axis Rotation

Give selected objects a random rotation on the Z-axis. For reference check out Jumble - Training videos

Random Scale

Give selected objects a bit of random scale.

ο»Ώ

For reference check out Jumble - Training videos

StackUp Objects

Builds random stacks of objects following a selected spline path.

For more information please refer to MAXScript - StackUp Instructions

Random Colour Variation

Creates random material colour variation on selected objects. This is a simplified version of the colour variation rollout in all of our object plugins. For reference please see Scatter (UI)ο»Ώ

ο»Ώ

Working with Cameras

Save and load camera properties

Create your own camera presets and saves them for reuse. To change a scene camera to a present, navigate to the preset folder and select a present. This will update the current camera with the present settings.

screenshot of camera presets
screenshot of camera presets

Select the active camera

Selects the active camera and loads the side panel UI, independent of which viewport is active.

Switch Camera - Forward

ο»Ώ

Cycles through every camera in the scene in forwards order.

Switch camera - Reverse

Cycles through every camera in the scene in reverse order.

Unlock all cameras

Unlocks all the scene cameras.

Lock all cameras

Locks all the scene cameras.

ο»Ώ

Please note. Camera settings are software dependent. I.e. you cannot apply V-Ray camera settings to a Physical or Corona camera. We have tested and approved Physical, Corona and V-Ray cameras.

Switch Cameras - Only works when you are in the camera view. We recommend creating a Hotkey for this!

Working with Splines

ο»Ώ

Delete overlapping splines

This is the MAXScript version of the tool in Scribe (UI). Select the splines and the tool scans and removes overlapping splines. For more information please read the docs in the Scribe plugin pages.

ο»Ώ

Requires an active IgNite plugin licence to work.

ο»Ώ

Flatten selected splines

ο»Ώ

This is the MAXScript version of the tool in Scribe (UI). Select the splines and the tool flattens them. For more information please read the docs in the Scribe plugin pages.

ο»Ώ

Requires an active IgNite plugin licence to work.

Please note that some of these MAXScripts require an active license of IgNite to function.

ο»Ώ

Updated 24 Jan 2023
Did this page help you?
Yes
No
UP NEXT
MAXScripting for BATCH
Docs powered byΒ archbeeΒ 
TABLE OF CONTENTS
Scene Management
Set the selected objects' wire colour
Batch MAXScripts
Clean up and fix 3ds Max scene
Working with Objects
Attach ALL selected objects
Attach selected objects by material
Attach selected objects by layers
Attach selected objects by groups
Copy from one scene to another
Paste from one scene to another
Unique Objects
Instance Objects
Straighten Objects
Random Z-Axis Rotation
Random Scale
StackUp Objects
Random Colour Variation
Working with Cameras
Save and load camera properties
Select the active camera
Switch Camera - Forward
Switch camera - Reverse
Unlock all cameras
Lock all cameras
Working with Splines
Delete overlapping splines
Flatten selected splines