Unite (UI) - Archive

Tip - 3ds Max plugin help
Clicking on the question mark in the header will open this help document page.
20. Archive
Archive Tab.
21. Archive settings
Select the file types to archive.
22. Archive path
- Select the directory path.
23. Select Archive path
- Choose a Saved Path to Use.
- Click on (+) to save a Path based on the Selected Path setting.
- Click on the dropdown list to select from the previously saved paths.
24. Project Name
- Select a Project Name for your archive.
25. Archive Stats
Before archiving the project, we estimate the total project size to evaluate the storage capacity or upload size. We also provide checkboxes to
- Ignore Missing Files - if you wish to remove these (if they exist).
- Only include active linked LODs - the current scene state texture LOD settings. All other texture LODs will be ignored.
Number of missing files. This figure reminds you if you have forgotten to process the list in the Relink tab. We recommend you clear this figure before archiving. Estimate Size of Archive. This calculates the total storage size of the project, based on the checkbox settings. This helps reduce filesize for project transfers online to third-parties, such as render farms and clients.
26. Archive project
Click on the button to save the project. Unite will automatically create subfolders based on the Archive Settings above. All files will automatically be re-pathed to these folders.