Unite (UI) - Relink

Tip - 3ds Max plugin help
Clicking on the question mark in the header will open this help document page.
01. Relink files
There are two options to select from. Current File and Other Max File. By default, Unite is set to relink from the current file, meaning the scene you have open. It will scan the scene upon opening and return results in the UI. The second option, Other Max File, relinks 3ds Max scenes without having to open them directly. Select the 3ds Max scene from the file path.
Please note. Other Max File should only be used on external files. Never open the current file, as it will cause an infinite loop and may cause 3ds Max to crash.
Other Max File - display settings You may notice the Class Type displays differently using Other Max File. This is due to the way 3ds Max prints classes that we call when reading the file. In plane English, we can't change it.
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02. Tab UI for Relink, Optimise & Re-Path, and Archive
- Relink Tab. Unite automatically processes the Relink tab to check for missing files. You must always clear these results before using the other tabs.
- Optimise & Re-Path Tab. The main tab in Unite is used to analyse the scene and make informed decisions, such as LODs, renaming, and changing file paths.
- Archive Tab. Package the scene and its associated linked assets into a self-contained folder structure.
03. Search Bar
Search within the list for linked items.
04. Class Categories Selection
Checkboxes to select ALL or categories to be listed.
Icon | Class | Type |
|---|---|---|
![]() | Texture Bitmaps | Includes linked: Bitmaps, Corona TX, V-Ray TX, Substance, EXR, Displace Modifier, Point Cache Modifier |
![]() | Proxies, Volume, Cache | Includes linked: V-Ray Proxy, Corona Proxy, SiNi ProxSi, Redshift Proxy, Octane Proxy, Arnold Volume, Alembic, Corona Volume, Redshift Volume, V-Ray Scene, V-Ray Volume, V-Ray Gaussian Splatt, Octane Volume, Autodesk Cache (xml), FinalRender Proxy, FinalRender Scatter, Arnold Procedural, |
![]() | Simulations | Includes linked: Tycache, Phoenix Fire, Phoenix Liquid, Realflow Mesh, Krakatoa, XMesh |
![]() | Lights | Includes linked: 3ds Max IES, V-Ray IES, Corona IES |
![]() | X-Ref | Includes linked: X-Ref Scene, X-Ref Object |
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05. List view
Displays all files to be used.
06. Relink options (right-click menu)
- Copy Filename - Copies file name to clipboard.
- Copy File Path - Copies file path to the clipboard.
- Try and Select Objects - Attempts to find 3D objects with missing attributes.
- Delete Selected Paths/Proxy Objects - Select the file and delete as required.
- Strip Selected Paths - Select the file and strip paths as required.
07. List all missing file paths
If enabled, it lists all missing files even if it can be found from the source folder by the amount of selected sub-folders.
08. Relink path
Set the file folder to search for missing files. This can be the parent folder as Unite will search subfolders, based on the subfolder level set above.
09. Relinkable paths list
Current and previous selected paths will be listed here for quick selection. To remove, select the path and click the (-) minus button above.
10. Relink Files
Click on the button to relink files.




