3ds Max Plugins
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Utility Plugins
Unite
Unite (UI) - Relink
6min
tip 3ds max plugin help clicking on the question mark in the header will open this help document page 01\ select the top tabs for relink, archive, and repath select the option you require 02\ relink files by default, unite is set to relink from the current file it will scan the scene upon opening and return results in the ui the second option is to use unite to relink 3ds max scenes without needing to open them directly select the 3ds max scene from the file path use siniscript to write your own relinking maxscript! a handy tip for studios with large project databases is to write your own maxscript tool to automatically relink and repath files from your server, opening them remotely this uses the unite functions written into your maxscript for more information check out the siniscript plugin 03\ list view displays all files to be used 04\ list all missing file paths list all missing file paths \ when checked it displays exact paths 05\ relink options try and select objects attempts to find 3d objects with missing attributes delete selected paths/proxy objects \ select the file and delete as required strip selected paths select file and strip paths as required 06\ relink path set route folder to search for missing files 07\ relink files click on the button to relink files